Jemma Simmons (
protect_and_survey) wrote2013-12-29 10:29 pm
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Jemma wakes up in the dark with an unexpected headache and a severe case of disorientation.
"Fitz, I think Marrihew spiked the punch again." She groans, struggling to sit up.
"... Fitz?"
"... Leo?"
"Fitz, I think Marrihew spiked the punch again." She groans, struggling to sit up.
"... Fitz?"
"... Leo?"
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"... No?"
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Rae wishes she could sound convincing.
"Let's... ah, tread quietly, shall we?" she says, continuing forward with the hovering light.
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But she doesn't argue - the point is valid, after all. She should settle down and look for more clues. That is definitely a good plan.
That light is really distracting. She's pretty sure Fitz would love it.
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There's a fork in the passageway up ahead, crumbly stone and cave fungus in abundance. But also, the blackened remains of a torch, set into a roughly-worked iron sconce on the wall. One of the passageways leads unevenly uphills, while the other seems to curve away downward. Both ways are equally dark.
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This is accomplished by pulling the torch out of it's sconce, knocking off the worst of the carbonized bits, and stuffs some of the cave fungus onto the top of it as best she can.
"I don't suppose that light of yours can set off a spark?"
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It's the simplest thing, creating fire. She gives Jemma plenty of warning before she does it, though.
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(Is she from her world? Is she on the list? Isn't there someone who deals with fire on the list? She's pretty sure, but she doesn't have full access, and it's been a while, honestly.)
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"I vote we head that way," she says. "Uphill."
That sound comes again - a far-off, echoing sound, like the enraged bellow of an animal. But the passageways make it impossible to tell which way the sound is coming from.
"Okay, I know it's not my imagination now. Let's go."
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"It could be the locals are using the caves for cattle storage - it would be an easy way to get them into a defensible space." She muses, because babbling stops the rattle of nerves. Sort of.
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Right before another branch in their path, there's a particularly steep bit where part of the stonework has fallen away, broken by something stronger than itself in some distant time past. Rae manages to pull herself up, and then, with a grip on an edge of the wall, offers a hand down to Simmons.
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"Well, you seem to have a plan - lead on."
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"Which way next then?"
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"Which would you say?
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"Apart from, you know, whoever contributed their blood to the decor back ther- oh gods," Rae covers her mouth, having seen the skull and partial skeleton the hovering light had illuminated down the right passage.
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"Relatively young, but poor dental care, probably lives near an ocean or desert - there's lots of sand in the diet, you can see the wear on the teeth."
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"Ah, so, if we're somewhere or when on Earth, it's pre-industrial."
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"Let's keep moving. I'd rather get out soon than find out what's been leaving these decorations."
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Because really, one way is as good as the next, when you don't have any way of knowing which way either of them were going. Just that the passages they mark have death in them - and as Jemma said before, it's not a strong recommendation.
"I vote left."
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Still, every so often, there are sounds. Some are easily identified - drips of water, the high-pitched squeaks of bats. But some... some make the hair on the back of Rae's neck stand up.
"Hey," she whispers, reaching out to touch Jemma's wrist lightly. "Stop for a moment. Listen."
Very faint, there is the semi-regular crunch of something hard impacting stone.
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